![]() ![]() Every class played a role on the field and everyone had to work well together in order to secure victory. Well, Battlefield usually separated itself from other shooters by being a lot harder and more team-oriented. Some people might question why this is a bad thing. The main issue is that a lot of people see this as catering to the more casual players who aren't very fond of teamwork. Many of the other comments are similar to the top comment, lamenting the amount of grenade spam in the game and how Ammo 2.0 would generally just reinforce this aspect of the game that they aren't particularly fond of. A lot of hardcore Battlefield 1 players aren't entirely thrilled with Ammo 2.0. The most upvoted comment in the thread is basically asking DICE how giving people a near infinite resupply of grenades with a passive buff would make the game more challenging. It's quite safe to say that the Battlefield 1 community was not amused. This new Ammo 2.0 is undergoing testing internally and will undergo public testing in the CTE depending on how discussions go within the community. ![]()
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